I have been a lifelong gamer but I only recently got a Master's Degree in Game Design from NYU.
I'm currently the writer on an unannounced game at Rose City Games.
Below are some experimental personal games I've created.
Unreal metahuman exploration
An existential walking simulator. navigate a maze as your porcelain body breaks down with every step.
Made in unreal & Fmod.
An experimental fmv detective game mixing 2d video npcs and a 3d world. made in unity with adventure creAtor.
shown at new york film festival convergence
(already been chewed)
AN alternate controller game about gum and obsession made in unity with a ps4 controller and a hundred pieces of gum chewed by previous players.
Shown at Indiecade & Babycastles
A body contorting marble rolling game created with dennis carr and Longxiao Li.
shown at ucla game fest & babycastles.
An alternative controller game played with personal protective equipment.
made in the a maze 24 hour alt ctrl jam.
A short & sweet bitsy game about the end of the world